AI Insights · Timothy · July 2021
Top 5 Dragon Games Performance in Netherlands Q2 2021
An overview of the performance metrics for the top 5 dragon-themed games in the Netherlands during the second quarter of 2021, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 dragon-themed games in the Netherlands showed varied performance metrics across downloads, revenue, and active users. Here is a detailed look at each game's performance based on data from Sensor Tower.
Dragonscapes Adventure from DianDian Interactive Holding saw a decline in weekly downloads, starting from around 6K in late April and dropping to approximately 2.5K by the end of June. Revenue for the game fluctuated, peaking at about $14.3K in late May and ending the quarter at around $11K. The number of weekly active users also decreased from 22.4K in early May to 16.8K by the end of June.
Dragon City - Breed & Battle! by Socialpoint had a mixed quarter. Weekly downloads peaked at around 3.2K in early May but fell to approximately 1.4K by mid-June before recovering slightly to 2.2K at the end of June. Revenue experienced a notable peak of about $8.3K in early May, ending the quarter around $4.9K. Active users showed a consistent pattern, reaching a high of about 83K in mid-May, and maintaining around 70K towards the end of June.
Frost & Flame: King of Avalon from FunPlus International AG experienced a steady decline in weekly downloads, starting at around 2K in early May and dropping to approximately 1.1K by late June. Revenue saw a peak of about $40.3K in late May but declined to around $31.5K by the end of June. The game maintained a relatively stable number of active users, fluctuating around the 8K mark throughout the quarter.
Merge Dragons! by Gram Games had a relatively stable quarter in terms of revenue, peaking at approximately $18.7K in late May and ending the quarter at about $14.9K. Weekly downloads, however, declined from around 2K in late April to about 1.1K by the end of June. The number of active users remained stable, oscillating around the 42K mark, with a slight dip in mid-May.
Dragon Mania Legends from Gameloft saw its weekly downloads peak at around 1.6K in early May, but they dropped significantly to about 464 by the end of June. Revenue fluctuated, peaking at around $2.4K in late June. Active users saw a slight decline from about 14K in early May to around 10.8K by the end of June.
These insights highlight the dynamic nature of the mobile gaming market in the Netherlands, particularly for dragon-themed games. For more detailed insights and data, visit Sensor Tower.